Tiered Item List

Below we break down all the items by tier. You can use this guide to get a better understanding of all the items available and what effect they have on gameplay.

Tier 1 Items

Item NameEffects
Blight StoneTarget gets -3 Armour
Boots of Speed100% Move Speed
Brooch of the Martyr+50% Mana gained from receiving damage
Chainmail+5 Armour
Claymore+21 Attack Damage
Cloak+15% Magic Resistance
Embarrassment of RichesNeutral rounds offer one additional item choice.
Gloves of Haste+20 Attack Speed
Souls Sucking SyphonAllied units 1 cell away from Warlocks heal for 25% of all damage caused by abilities and items
Strange BedfellowsDemon Hunters gain +30% Pure Damage for each unique allied Demon unit
Unstable ReactorAllied Inventors explode on death dealing 20% of their Max Health to all enemies 1 cell away
Vitality Booster+250 Health

Tier 2 Items

Item NameEffects
Aegis of the ImmortalPrevent your next loss of life and destroy Aegis. Win streaks are preserved
Age of ChivalryNon-Knight units gain +10% damage reduction for each allied Knight unit 1 cell away
Arcane BootsWhen equipped hero has greater than 50% mana, restore 25 mana to all allies 1 cell away
Blade MailReflects 30% of damage taken back to the attacker
Blink DaggerAt the start of battle, teleport behind enemy lines to the enemy farthest away from equipped hero
Brooch of the Aggressor+100% Mana gained from attacks
Completing the CycleWhen a Druid dies, it heals allies 1 cell away over time for 30% of its total health for 6 seconds
Coordinated AssaultTroll units give +25 Attack Speed to allies 1 cell away
Fall From GraceHuman units count as Heartless when counting alliances
Forged in BattleBrawny units start the round with +50 Max Health for every unit they have killed
Indomitable WillDebuffs last 50% as long on Human units
Mask of MadnessHero is silenced. +10% Lifesteal. +40 Attack Speed.
Octarine EssenceReduces the ability cooldown by 50%
Silver LiningGet 1 gold when you lose a fight
Summoning StoneAllied summoned units have +150 Health and +30 Attack Speed
Tooth and ClawSavage units apply a stackable 10 damage/s bleed on attack
UnstoppableWarriors survive for an extra 2 seconds after receiving a killing blow

Tier 3 Items

Item NameEffects
A Higher Class of CriminalUnits in shop offered as if you were 1 level higher
Check the BodiesScrappy units have a 20% chance of producing 1 gold when they kill an enemy
Dragon’s HoardDragon units gain 1% Attack Damage for every gold you own at the beginning of combat
Elusive TargetsElusive units are invisible for the first 3 seconds of a fight
Eye of Skadi+400 Health. Slows enemies on attack
Final FlashMages reset their cooldown and get full mana when below 30% health
Font of CreationPrimordial units spawn Eidolons on death. Eidolons are weak ranged Primordial units that don’t spawn Eidolons
Hood of Defiance+50% Magic Resistance. +10 Health Regen.
Hunter’s FocusHunters deal 10% extra Attack Damage for each other Hunters attacking the same target
MekansmWhen equipped hero has less than 50% health, heal allies up to 3 cells away for 250 Health (once per battle)
Pocket SandAssassins blind enemies 1 cell away from where they land for 2 seconds (50% miss chance)
RetaliateUnits attacking Scaled units take 80 damage/sec for 3 seconds. This timer resets each time the Scaled unit is attacked
Sacred Relic+60 Attack Damage
Shaman PluckUnits attacking a Shaman have a 5% chance of being turned into a chicken
Skull Basher+25 Attack Damage. 25% chance to stun targets for 1.5s
Vanguard+250 Health. 50% chance to block 70 damage when attacked
Wicked IntentOpponent’s healing is reduced by 25% per unique Heartless unit you have

Tier 4 Items

Item NameEffects
Battle FuryMelee only. Melee attacks cleave 30% damage to nearby units
Black King BarEquipped hero is Magic Immune
Daedalus+80 Attack Damage. 30% chance to Critical Hit for 235% damage
DagonDeal 800 damage to a random enemy unit that has 50% or less Health (once per battle)
Friends and Family DiscountAll units are 1 gold cheaper
Maelstrom25% chance on attack to cast chain lightning for 100 damage to 4 targets
Moon Shard+80 Attack Speed
RadianceBurns enemies up to 2 cells away for 60 damage per second
Refresher OrbRefresh all cooldowns and restore 50 mana after casting an ability
Vicious IntentEach of your surviving units, including summons, deals 1 additional damage to opponents if they lose to you

Tier 5 Items

Item NameEffects
Assault CuirassEquipped hero and adjacent allies have +15 Attack Speed and +10 Armour. Adjacent enemies have -15 Attack Speed and -10 Armour
Bloodthorn+70 Attack Damage. When an enemy hero has more than 75% mana, silence them for 5s. Attacks against the silenced hero can’t miss and crit for 140%. (10s cooldown)
Desperate MeasuresYour units +1% Attack Damage per 5 points of damage your Underlord has taken
Divine Rapier+330 Attack Damage. If Divine Rapier is in combat and you lose a round to another player, they get the Divine Rapier
Expanded Roster+1 Unit cap
Heart of Tarrasque+1000 Health. Regenerate 2% of Max Health every 1s
RecruiterThe first reroll each round is free
Shiva’s Guard+10 Armour. Emits a freezing wave that deals 250 damage to enemies within 3 cells and slows their movement and attack speed for 4s. (once per battle)

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